The goal of this user research is to discover the needs of potential users and summarize their pain points when purchasing camping products.
The survey targets people aged 18-55 who have camping experience.
Efficiency
Some users will re-order products from previous orders, and many repetitive user operations can be simplified.
Experience
Many camping novices have difficulty purchasing camping items due to lack of experience.
Assistance
Some campers lack guidance and advice on camping.
Service
Many shopping platforms have poor warranty and return procedures, and some even cannot track the progress.
Problem statement:
Neelam is a teacher who needs to order camping supplies easily because he is usually busy, and the camping supplies he orders are very similar.
Problem statement:
Zarren is a university student who needs recommendations while shopping for camping supplies because she lacks camping experience, and she doesn't know how to choose from different items.
Mapping out the flow of Neelam and Zareen’s user journey revealed the benefits of providing campers with online purchasing of camping supplies.
Features and benefits
Value of the product
Specific value proposition
In the competitive audits stage I picked 3 direct competitors including REI Shop, Backcountry, Cabela's; and 2 Indirect competitors including ARC'TERYX and DECATHLON. Then I compared and analyzed from the following aspects:
Please refer the links below for details::
As an online sales platform, placing the categories most frequently used by users in the first-level menu will save users a lot of time.
Home page
As the initial design phase continued, I made sure to base screen designs on feedback and findings from the user research.
Lo-fi
To create a low-fidelity prototype, I connected all the screens involved in the primary user flow of adding an item to the cart and checking out.
At this point, I had received feedback on my designs from users and I implemented several suggestions in places that addressed user pain points.
A usability study helped me understand how well the product can help users make decisions and if the main user experience is easy for users to complete, and I used Conversion rates and SUS as KPIs.
Usability study parameters
Study type
Moderated usability study
Location
Canada, onsite
Participants
5 participants
Length
20-30 minutes
Usability main findings
Pop cart
The closing method of pop cart does not conform to user habits
Cart
The relationship between cart list, wish list and order summary is confusing
Searchbox
(Mobile)
The search box on mobile is not obvious enough
Based on the insights from the usability study, I made changes to improve the site’s checkout flow. One of the changes I made was The shopping cart page was rearranged to make the relationship between cart, wishlist and order summary more clearer.
The search box on mobile is not obvious enough, So I swapped it with the logo.
Home Page
Category result
Product page
Cart
I included considerations for additional screen sizes in my mockups based on my earlier wireframes. Because users shop from a variety of devices, I felt it was important to optimize the browsing experience for a range of device sizes, such as mobile and tablet so users have the smoothest experience possible.
Hi-fi
The Hi-fi followed the same user flow as the Lo-fi, and included the design changes made after the usability study, as well as several changes suggested by users.
The three main accessibility considerations are as follows:
Impact
Compared with other outdoor product sales apps, Campers focuses more on helping camping novices. Through research, I found that many camping novices have difficulty in purchasing products, and they are not even sure what to buy for camping. Therefore, camping planner can fundamentally alleviate user pain points, recommend camping checklists based on users' camping information, and promote users to purchase products on the platform.
What I learned
I learned a lot of details about the early stages of UX design, especially about persona, journey map, value proposition, and storyboard design.
This is an exercise project, I hope to have the opportunity to implement this product in the future and continue to improve the following aspects:
Functional and interactive
Filtering and sorting functions, information pages, product order and tracking related functions, comment and rating system, coupon, payment verification, multi-language, product sharing, interaction details and information feedback of each component, etc.
Marketing strategy
Reward and point strategies, specific product recommendation and search sorting algorithms, camping planner’s AI and big data algorithms, after-sales processing procedures, discount and promotion strategies, warranty strategies, etc.
Content
Standardization of product information, establishment of knowledge base, privacy and legal terms, etc.